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TWXSync Question

September 24 2005 at 8:57 PM
Oso 

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Will you be implementing the ability to sync planets in a future version?
Or does that tend to bog down the system?

 
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TWXSync Question

September 26 2005, 1:59 PM 

The problem with planets is that they can all have the same name.

Example: you scan a sector and you find 5 planets with the same name. then you land on one of them... which of the 5 planet are you going to assign the resources to? it is really just an impossible problem. Tradewars doesnt give enough data on the display. If they did, i would sync the planets also. Therefore, for now, they are not synchronized. If someone can come up with a brilliant idea, then i will sync them.
earth.

 
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Oso

Re: TWXSync Question

September 28 2005, 4:48 PM 

Well, I would think that if you only scan the sector and it has the names of planets in it, then you could put the just the names of the planets in, with the sector they are located in.
If you were to try to land on one of those planets, it would then give you the planet number, and they could be sorted that way. Doing a corporate planet scan would give you all the data for your own planets (with the exception of the planet numbers, which I find annoying) and if there is a place in the database for "enemy planets" they could be given names, the residing sector, and planet number if available. And once they change ownership, they could be removed from that side and added to "Friendly Planets." And yes, I don't know what I am asking, I am not a programmer. I don't know if it is even possible to do this, but if I were going to do it, that is how I would.

Oso

 
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Re: TWXSync Question

September 29 2005, 2:18 PM 

Ok. how about if you "see" 5 planets in a sector. Then you land on one of them and then you know the planet number and all the planet data.

You warp out of the sector

Then next time you are back in the sector, you "see" 4 planets but dont land on any of them. Which of the 5 planet are you going to remove from the database assuming each planet has the same name and how will that affect synchronizing them?


earth.

 
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Oso

Re: TWXSync Question

September 30 2005, 6:33 PM 

Hmm. Er, if a tree falls in the forest....
How about only Syncing all planet data for corped planets and just names for enemy planets?
That way, if the names are the same, it will only take away the name instead of having to figure out which planet to remove. For example: They could be listed as Ocean in sector 53 or something. Giving it a name, and the sector it is in. Just like it shows up in ATTAC.
Now that I don't have any hair left to pull out, hit me with your best shot...


Oso

 
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Re: TWXSync Question

October 2 2005, 11:13 AM 

Keep coming up with ideas. That is good. It helps to flush out the situation and come up with a possible solution.

Here are some questions. Lets say i only "update" a planet when it is a corp. planet. How do i know when the planet was destroyed?

Also, assume sector with 4 planets(enemy) and then i warp by L5 in to attack. Assume all planets have the same name. then i warp out. how many planets will the enemy now have?
earth.

 
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Oso

Re: TWXSync Question

October 2 2005, 9:33 PM 

You know know when a planet is destroyed only if you or one of your corpies does a corporate planet scan. That and if you didn't notice it missing, you really shouldn't be playing the game...
As for the second scenario, if you are only updating corp planets, that wouldn't be a concern. If you are updating both, then it would update all info for the corp planet, but see that the others are not owned by you, and therefore just capture the names and the sector numbers.
If you have TWXSync capture all planet date for corped and personal planets, and either ignore enemy planets (easiest option for the moment), or only capture superficial data (a bit harder) you'll be able to add Syncing.

From the standpoint of an average player (I am not, I'm a lot worse), I would be interested in making sure I had available all information on my planets, and only superficial information on my enemy's. If I know where he is, then it really doesn't matter what planets he has in his sector, as long as I can keep him there.

 
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Re: TWXSync Question

October 7 2005, 3:14 PM 

The purpose of TWXSync is to syncronize data you wouldn't necessarily have. Why, tell me, would you need TWXSync to sync corp planets when you can just press T/L and get the data just as fast. You would want to sync planets that your TEAMMATES find that you would not ordinarilly see since you werent there
earth.

 
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Oso

Re: TWXSync Question

October 10 2005, 7:44 PM 

True, but then why bother to sync your own fighter data?
If you were megacorping, then it would be good to know where and what your allies have.
Plus, you could export that data in the XML format, whereas right now you can't.

 
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Re: TWXSync Question

October 12 2005, 1:23 PM 

How often are your corpie's dropping figs? how often do you hit G?
earth.

 
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Oso

Re: TWXSync Question

October 15 2005, 8:07 PM 

At least twice or more per login. Some pdrop scripts need that data in order to run, as do some gridding scripts. Hey, I like TWXSync. It's the best thing to happen to TW in a long time. I was just thinking of some ways to make it better.

 
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Re: TWXSync Question

October 16 2005, 2:14 PM 


I will think about the issue a little more. If i come up with a good way to do it, i will include it.
earth.

 
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